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@NeatElves .. but without BOT we also shouldn't receive this error. (If BOT is req. then make it compile with it as default)
Another problem without BOT:
Every NPC with gossip (no diff if he has gossip_options or not.. will throw error if we'll interact with them)
Creature entry 22919 have unknown gossip option 99 for menu 0 -- this one has no gossip_options at all
Creature entry 22215 have unknown gossip option 99 for menu 0 -- this one also
... and carries on.. with every clicked npc
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Table gossip_menu_option for menu 0, id 16 has unknown option id 99. Option will not be used
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@Grz3s
And there is no message)
@cyberium
But still, if you use the gossip_menu_option - bot spawn & server is down(.
The command "/s .bot add BOTNAME" is working fine.
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I don't get it. How to replicate the crash by using gossip?
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Example: pour into the database and call the bot,
PlayerbotAI.DisableBots = 0
p.s. The option is visible in all NPCs that have a gossip.))
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@NeatElves .. but without BOT we also shouldn't receive this error. (If BOT is req. then make it compile with it as default)
Another problem without BOT:
Every NPC with gossip (no diff if he has gossip_options or not.. will throw error if we'll interact with them)
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@Grz3s.. I agree
This should not be.
The text should appear at the NPC, if there is an entry in the gossip_options