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MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.
A gapbuffer implementation in C++ 11, implemented as an STL container
Zep - An embeddable editor, with optional support for using vim keystrokes.
Forked from memononen/nanovg
D3D Port of Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
252 contributions in the last year
Shouldn't be too hard.
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