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random_testutils.go
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random_testutils.go
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// Copyright 2020 The Cockroach Authors.
//
// Use of this software is governed by the Business Source License
// included in the file licenses/BSL.txt.
//
// As of the Change Date specified in that file, in accordance with
// the Business Source License, use of this software will be governed
// by the Apache License, Version 2.0, included in the file
// licenses/APL.txt.
package coldatatestutils
import (
"context"
crypto_rand "crypto/rand"
"math/rand"
"time"
"github.com/cockroachdb/cockroach/pkg/col/coldata"
"github.com/cockroachdb/cockroach/pkg/sql/colexecerror"
"github.com/cockroachdb/cockroach/pkg/sql/colexecop"
"github.com/cockroachdb/cockroach/pkg/sql/colmem"
"github.com/cockroachdb/cockroach/pkg/sql/execinfra/execopnode"
"github.com/cockroachdb/cockroach/pkg/sql/randgen"
"github.com/cockroachdb/cockroach/pkg/sql/types"
"github.com/cockroachdb/cockroach/pkg/util/duration"
"github.com/cockroachdb/cockroach/pkg/util/json"
"github.com/cockroachdb/cockroach/pkg/util/timeutil"
"github.com/cockroachdb/cockroach/pkg/util/uuid"
"github.com/cockroachdb/errors"
)
// maxVarLen specifies a length limit for variable length types (e.g. byte slices).
const maxVarLen = 64
var locations []*time.Location
func init() {
// Load some random time zones.
for _, locationName := range []string{
"Africa/Addis_Ababa",
"America/Anchorage",
"Antarctica/Davis",
"Asia/Ashkhabad",
"Australia/Sydney",
"Europe/Minsk",
"Pacific/Palau",
} {
loc, err := timeutil.LoadLocation(locationName)
if err == nil {
locations = append(locations, loc)
}
}
}
// RandomVecArgs is a utility struct that contains arguments to RandomVec call.
type RandomVecArgs struct {
// Rand is the provided RNG.
Rand *rand.Rand
// Vec is the vector to be filled with random values.
Vec *coldata.Vec
// N is the number of values to be generated.
N int
// NullProbability determines the probability of a single value being NULL.
NullProbability float64
// BytesFixedLength (when greater than zero) specifies the fixed length of
// the bytes slice to be generated. It is used only if vec's physical
// representation is flat bytes.
BytesFixedLength int
// IntRange (when greater than zero) determines the range of possible
// values for integer vectors; namely, all values will be in
// (-IntRange, +IntRange) interval.
IntRange int
// ZeroProhibited determines whether numeric zero values are disallowed to
// be generated.
ZeroProhibited bool
}
// RandomVec populates vector with random values, setting each value to null
// with the given probability. It is assumed that N is in bounds of the given
// vector.
func RandomVec(args RandomVecArgs) {
switch args.Vec.CanonicalTypeFamily() {
case types.BoolFamily:
bools := args.Vec.Bool()
for i := 0; i < args.N; i++ {
if args.Rand.Float64() < 0.5 {
bools[i] = true
} else {
bools[i] = false
}
}
case types.BytesFamily:
bytes := args.Vec.Bytes()
if args.Vec.Type().Family() == types.EnumFamily {
enumMeta := args.Vec.Type().TypeMeta.EnumData
if enumMeta == nil {
colexecerror.InternalError(errors.AssertionFailedf("unexpectedly empty enum metadata in RandomVec"))
}
reps := enumMeta.PhysicalRepresentations
for i := 0; i < args.N; i++ {
bytes.Set(i, reps[args.Rand.Intn(len(reps))])
}
} else {
isUUID := args.Vec.Type().Family() == types.UuidFamily
for i := 0; i < args.N; i++ {
bytesLen := args.BytesFixedLength
if bytesLen <= 0 {
bytesLen = args.Rand.Intn(maxVarLen)
}
if isUUID {
bytesLen = uuid.Size
}
randBytes := make([]byte, bytesLen)
// Read always returns len(bytes[i]) and nil.
_, _ = crypto_rand.Read(randBytes)
bytes.Set(i, randBytes)
}
}
case types.DecimalFamily:
decs := args.Vec.Decimal()
for i := 0; i < args.N; i++ {
// int64(args.Rand.Uint64()) to get negative numbers, too
decs[i].SetFinite(int64(args.Rand.Uint64()), int32(args.Rand.Intn(40)-20))
if args.ZeroProhibited {
if decs[i].IsZero() {
i--
}
}
}
case types.IntFamily:
switch args.Vec.Type().Width() {
case 16:
ints := args.Vec.Int16()
for i := 0; i < args.N; i++ {
ints[i] = int16(args.Rand.Uint64())
if args.IntRange != 0 {
ints[i] = ints[i] % int16(args.IntRange)
}
if args.ZeroProhibited {
if ints[i] == 0 {
i--
}
}
}
case 32:
ints := args.Vec.Int32()
for i := 0; i < args.N; i++ {
ints[i] = int32(args.Rand.Uint64())
if args.IntRange != 0 {
ints[i] = ints[i] % int32(args.IntRange)
}
if args.ZeroProhibited {
if ints[i] == 0 {
i--
}
}
}
case 0, 64:
ints := args.Vec.Int64()
for i := 0; i < args.N; i++ {
ints[i] = int64(args.Rand.Uint64())
if args.IntRange != 0 {
ints[i] = ints[i] % int64(args.IntRange)
}
if args.ZeroProhibited {
if ints[i] == 0 {
i--
}
}
}
}
case types.FloatFamily:
floats := args.Vec.Float64()
for i := 0; i < args.N; i++ {
floats[i] = args.Rand.Float64()
if args.ZeroProhibited {
if floats[i] == 0 {
i--
}
}
}
case types.TimestampTZFamily:
timestamps := args.Vec.Timestamp()
for i := 0; i < args.N; i++ {
timestamps[i] = timeutil.Unix(args.Rand.Int63n(1000000), args.Rand.Int63n(1000000))
loc := locations[args.Rand.Intn(len(locations))]
timestamps[i] = timestamps[i].In(loc)
}
case types.IntervalFamily:
intervals := args.Vec.Interval()
for i := 0; i < args.N; i++ {
intervals[i] = duration.FromFloat64(args.Rand.Float64())
}
case types.JsonFamily:
j := args.Vec.JSON()
for i := 0; i < args.N; i++ {
random, err := json.Random(20, args.Rand)
if err != nil {
panic(err)
}
j.Set(i, random)
}
default:
datums := args.Vec.Datum()
for i := 0; i < args.N; i++ {
datums.Set(i, randgen.RandDatum(args.Rand, args.Vec.Type(), false /* nullOk */))
}
}
args.Vec.Nulls().UnsetNulls()
if args.NullProbability == 0 {
return
}
for i := 0; i < args.N; i++ {
if args.Rand.Float64() < args.NullProbability {
setNull(args.Rand, args.Vec, i)
}
}
}
// setNull sets ith element in vec to null and might set the actual value (which
// should be ignored) to some garbage.
func setNull(rng *rand.Rand, vec *coldata.Vec, i int) {
vec.Nulls().SetNull(i)
switch vec.CanonicalTypeFamily() {
case types.DecimalFamily:
_, err := vec.Decimal()[i].SetFloat64(rng.Float64())
if err != nil {
colexecerror.InternalError(errors.NewAssertionErrorWithWrappedErrf(err, "could not set decimal"))
}
case types.IntervalFamily:
vec.Interval()[i] = duration.MakeDuration(rng.Int63(), rng.Int63(), rng.Int63())
}
}
// RandomBatch returns a batch with a capacity of capacity and a number of
// random elements equal to length (capacity if length is 0).
// Note: args.Vec and args.N are ignored.
func RandomBatch(
allocator *colmem.Allocator, args RandomVecArgs, typs []*types.T, capacity int, length int,
) coldata.Batch {
batch := allocator.NewMemBatchWithFixedCapacity(typs, capacity)
if length == 0 {
length = capacity
}
args.N = length
for _, colVec := range batch.ColVecs() {
args.Vec = colVec
RandomVec(args)
}
batch.SetLength(length)
return batch
}
// RandomSel creates a random selection vector up to a given batchSize in
// length. probOfOmitting specifies the probability that a row should be omitted
// from the batch (i.e. whether it should be selected out). So if probOfOmitting
// is 0, then the selection vector will contain all rows, but if it is > 0, then
// some rows might be omitted and the length of the selection vector might be
// less than batchSize.
func RandomSel(rng *rand.Rand, batchSize int, probOfOmitting float64) []int {
if probOfOmitting < 0 || probOfOmitting > 1 {
colexecerror.InternalError(errors.AssertionFailedf("probability of omitting a row is %f - outside of [0, 1] range", probOfOmitting))
}
sel := make([]int, 0, batchSize)
for i := 0; i < batchSize; i++ {
if rng.Float64() < probOfOmitting {
continue
}
sel = append(sel, i)
}
return sel
}
// RandomBatchWithSel is equivalent to RandomBatch, but will also add a
// selection vector to the batch where each row is selected with probability
// selProbability. If selProbability is 1, all the rows will be selected, if
// selProbability is 0, none will. The returned batch will have its length set
// to the length of the selection vector, unless selProbability is 0.
func RandomBatchWithSel(
allocator *colmem.Allocator,
rng *rand.Rand,
typs []*types.T,
n int,
nullProbability float64,
selProbability float64,
) coldata.Batch {
batch := RandomBatch(allocator, RandomVecArgs{Rand: rng, NullProbability: nullProbability}, typs, n, 0 /* length */)
if selProbability != 0 {
sel := RandomSel(rng, n, 1-selProbability)
batch.SetSelection(true)
copy(batch.Selection(), sel)
batch.SetLength(len(sel))
}
return batch
}
const (
defaultMaxSchemaLength = 8
defaultNumBatches = 4
)
// RandomDataOpArgs are arguments passed in to randomDataOp. All arguments are
// optional (refer to the constants above this struct definition for the
// defaults). Bools are false by default.
type RandomDataOpArgs struct {
// DeterministicTyps, if set, overrides MaxSchemaLength and disables type
// randomization, forcing the randomDataOp to use this schema.
DeterministicTyps []*types.T
// MaxSchemaLength is the maximum length of the operator's schema, which will
// be at least one type.
MaxSchemaLength int
// BatchSize() is the size of batches returned.
BatchSize int
// NumBatches is the number of batches returned before the final, zero batch.
NumBatches int
// Selection specifies whether random selection vectors should be generated
// over the batches.
Selection bool
// Nulls specifies whether nulls should be set in batches.
Nulls bool
// BatchAccumulator, if set, will be called before returning a coldata.Batch
// from Next.
BatchAccumulator func(ctx context.Context, b coldata.Batch, typs []*types.T)
}
// randomDataOp is an operator that generates random data according to
// RandomDataOpArgs. Call GetBuffer to get all data that was returned.
type randomDataOp struct {
ctx context.Context
allocator *colmem.Allocator
batchAccumulator func(ctx context.Context, b coldata.Batch, typs []*types.T)
typs []*types.T
rng *rand.Rand
batchSize int
numBatches int
numReturned int
selection bool
nulls bool
}
var _ colexecop.Operator = &randomDataOp{}
// NewRandomDataOp creates a new randomDataOp.
func NewRandomDataOp(
allocator *colmem.Allocator, rng *rand.Rand, args RandomDataOpArgs,
) (colexecop.Operator, []*types.T) {
var (
maxSchemaLength = defaultMaxSchemaLength
batchSize = coldata.BatchSize()
numBatches = defaultNumBatches
)
if args.MaxSchemaLength > 0 {
maxSchemaLength = args.MaxSchemaLength
}
if args.BatchSize > 0 {
batchSize = args.BatchSize
}
if args.NumBatches > 0 {
numBatches = args.NumBatches
}
typs := args.DeterministicTyps
if typs == nil {
// Generate at least one type.
typs = make([]*types.T, 1+rng.Intn(maxSchemaLength))
for i := range typs {
typs[i] = randgen.RandType(rng)
}
}
return &randomDataOp{
allocator: allocator,
batchAccumulator: args.BatchAccumulator,
typs: typs,
rng: rng,
batchSize: batchSize,
numBatches: numBatches,
selection: args.Selection,
nulls: args.Nulls,
}, typs
}
// Init is part of the colexecop.Operator interface.
func (o *randomDataOp) Init(ctx context.Context) {
o.ctx = ctx
}
// Next is part of the colexecop.Operator interface.
func (o *randomDataOp) Next() coldata.Batch {
if o.numReturned == o.numBatches {
// Done.
b := coldata.ZeroBatch
if o.batchAccumulator != nil {
o.batchAccumulator(o.ctx, b, o.typs)
}
return b
}
var (
selProbability float64
nullProbability float64
)
if o.selection {
selProbability = o.rng.Float64()
// Ensure a reasonable lower bound on the probability of selecting a
// tuple into the batch. If we don't do this, it might be possible for
// us to spin for very long time in the loop below before we get a
// non-zero length batch if this probability is tiny.
if selProbability < 0.01 {
selProbability = 0.01
}
}
if o.nulls && o.rng.Float64() > 0.1 {
// Even if nulls are desired, in 10% of cases create a batch with no
// nulls at all.
nullProbability = o.rng.Float64()
}
for {
b := RandomBatchWithSel(o.allocator, o.rng, o.typs, o.batchSize, nullProbability, selProbability)
if b.Length() == 0 {
// Don't return a zero-length batch until we return o.numBatches batches.
continue
}
o.numReturned++
if o.batchAccumulator != nil {
o.batchAccumulator(o.ctx, b, o.typs)
}
return b
}
}
// ChildCount implements the execopnode.OpNode interface.
func (o *randomDataOp) ChildCount(verbose bool) int {
return 0
}
// Child implements the execopnode.OpNode interface.
func (o *randomDataOp) Child(nth int, verbose bool) execopnode.OpNode {
colexecerror.InternalError(errors.AssertionFailedf("invalid index %d", nth))
// This code is unreachable, but the compiler cannot infer that.
return nil
}