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fix unit test for sprite #3870

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merged 1 commit into from Feb 21, 2019
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7 changes: 6 additions & 1 deletion cocos2d/core/renderer/canvas/renderers/sprite/index.js
Expand Up @@ -30,6 +30,11 @@ let simple = require('./simple');
let sliced = require('./sliced');
let tiled = require('./tiled');

if (CC_TEST) {
// 2.x not support test with the canvas simple, in order to test in local test construct.
cc._Test._spriteWebGLAssembler = require('../../../webgl/assemblers/sprite/index.js');
}

module.exports = {
getAssembler: function (sprite) {
switch (sprite.type) {
Expand All @@ -52,4 +57,4 @@ module.exports = {
createData (sprite) {
return sprite._assembler.createData(sprite);
}
};
};
30 changes: 19 additions & 11 deletions test/qunit/unit-es5/test-spriteRenderer.js
@@ -1,6 +1,13 @@
largeModule('Sprite');

var originalAssembler = cc.Sprite._assembler;
var originalCalDynamicAtlas = cc.Sprite.prototype._calDynamicAtlas;

test('basic test', function () {
//
cc.Sprite._assembler = cc._Test._spriteWebGLAssembler;
cc.Sprite.prototype._calDynamicAtlas = function () {};

var url = assetDir + '/button.png';

var node = new cc.Node();
Expand Down Expand Up @@ -143,8 +150,8 @@ if (!isPhantomJS) {
var vertices = sprite._renderData._data;
var uvs = sprite._spriteFrame.uvSliced;

strictEqual(uvs.length == 16, true, 'have 16 uvs');
strictEqual(vertices.length == 20, true, 'have 20 vertices');
strictEqual(uvs.length === 16, true, 'have 16 uvs');
strictEqual(vertices.length === 20, true, 'have 20 vertices');
strictEqual(vertices[4].x, 0, 'x0 test success');
strictEqual(vertices[4].y, 0, 'y0 test success');
strictEqual(vertices[9].x, 5, 'x1 test success');
Expand Down Expand Up @@ -190,8 +197,9 @@ if (!isPhantomJS) {

sprite._assembler.updateRenderData(sprite);
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改为

let assembler = cc._Test._spriteWebGLAssembler.getAssembler(sprite);
sprite._calDynamicAtlas = function () {};
assembler.updateRenderData(sprite);

var vertices = sprite._renderData._data;
var uvs = sprite._spriteFrame.uv;

strictEqual(vertices.length == 8, true, 'have 8 vertices');
strictEqual(vertices.length === 8, true, 'have 8 vertices');
strictEqual(vertices[0].x, 0, 'x0 test success');
strictEqual(vertices[1].x, 40, 'x1 test success');
strictEqual(vertices[2].x, 80, 'x2 test success');
Expand All @@ -200,14 +208,10 @@ if (!isPhantomJS) {
strictEqual(vertices[1].y, 60, 'y1 test success');
strictEqual(vertices[2].y, 100, 'y2 test success');
//
deepClose(vertices[0].u, 10 / 100, 0.01, 'full quad u0 test success');
deepClose(vertices[0].v, 70 / 100, 0.01, 'full quad v0 test success');
deepClose(vertices[3].u, 50 / 100, 0.01, 'full quad u1 test success');
deepClose(vertices[3].v, 10 / 100, 0.01, 'full quad v1 test success');
deepClose(vertices[4].u, 10 / 100, 0.01, 'part quad u0 test success');
deepClose(vertices[4].v, 70 / 100, 0.01, 'part quad v0 test success');
deepClose(vertices[7].u, 30 / 100, 0.01, 'part quad u1 test success');
deepClose(vertices[7].v, 30 / 100, 0.01, 'part quad v1 test success');
deepClose(uvs[0], 10 / 100, 0.01, 'full quad u0 test success');
deepClose(uvs[1], 70 / 100, 0.01, 'full quad v0 test success');
deepClose(uvs[6], 50 / 100, 0.01, 'full quad u1 test success');
deepClose(uvs[7], 10 / 100, 0.01, 'full quad v1 test success');
};
if (spriteFrame.textureLoaded()) {
testCallBack();
Expand Down Expand Up @@ -364,6 +368,10 @@ if (!isPhantomJS) {
deepClose(vertices[4].y, p1.y, 0.01, 'p1 test success');
deepClose(vertices[5].x, p2.x, 0.01, 'p2 test success');
deepClose(vertices[5].y, p2.y, 0.01, 'p2 test success');

//
cc.Sprite._assembler = originalAssembler;
cc.Sprite.prototype._calDynamicAtlas = originalCalDynamicAtlas;
};
if (spriteFrame.textureLoaded()) {
testCallBack();
Expand Down