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Label rendering will skip rest of the batchnodes when there is a batchnode without quads #20476

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cadaver opened this issue Mar 12, 2020 · 1 comment

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@cadaver
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cadaver commented Mar 12, 2020

  • cocos2d-x version: 4.0

Label rendering will skip rest of the batchnodes when it encounters the first batchnode without quads. This will result in missing letters depending on the order the batchnodes have been populated.

Should be fixable by using "continue" instead of "return".

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