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fixed #16490: [android, audio] AudioEngine::stop() triggers 'finished' callback #16491

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merged 1 commit into from
Sep 1, 2016

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dumganhar
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iter->second(id, *AudioEngine::_audioIDInfoMap[id].filePath);
if (state == IAudioPlayer::State::OVER)
{
iter->second(id, *AudioEngine::_audioIDInfoMap[id].filePath);
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Only OVER status should trigger finished callback.

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