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Add support for particleWithFile for both Quad & Point Particle Systems #528
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minggo
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Add support for particleWithFile for both Quad & Point Particle Systems
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…gineManager()->getScriptEngine()->xxx()
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…hold the whole lifecycle of LuaEngine object.
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… xcode4 template generator.
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… hello.lua, add RootViewController. issue cocos2d#540 cocos2d#528
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…; Add CCNode parent for CCLayer in LuaCocos2d.cpp, HelloLua can move the farm layer now.
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Add support for particleWithFile for both Quad & Point Particle Systems
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angeltown
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…gineManager()->getScriptEngine()->xxx()
angeltown
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…hold the whole lifecycle of LuaEngine object.
angeltown
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angeltown
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angeltown
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angeltown
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angeltown
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… xcode4 template generator.
angeltown
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… hello.lua, add RootViewController. issue cocos2d#540 cocos2d#528
angeltown
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…; Add CCNode parent for CCLayer in LuaCocos2d.cpp, HelloLua can move the farm layer now.
angeltown
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Add support for particleWithFile for both Quad & Point Particle Systems
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…ager()->getScriptEngine()->xxx()
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…e whole lifecycle of LuaEngine object.
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minggo
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…CNode parent for CCLayer in LuaCocos2d.cpp, HelloLua can move the farm layer now.
minggo
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May 4, 2014
Add support for particleWithFile for both Quad & Point Particle Systems
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Adds in sparse class definitions for Quad & Point Particle systems, allows for constructing these systems from a plist file.