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Marmalade port: changed "airplay" to "marmalade". Implemented CCImage::initWithString. #610
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Fix Airplay/Marmalade platform functionality and replace expat with libxml2
Conflicts: cocos2dx/platform/CCSAXParser.h
…he CCEGLView::release notifies application about quit
Other commits: The stuff below fix errors when the program exits, purging CCDirector and releasing memory correctly.
Additions and other fixes:
Open issues: |
Hi, thanks for your pull request. I am merging your code to master. But I have some questions:
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Hi, thanks for your comment.
Please could you delay the merge and wait until i better look at both the points and perform some more tests? Thanks again. |
OK, waiting for your good news. |
Optimized a little bit CCImage::initWithString Fixed CCApplication::run in order to handle closing Marmalade simulator
Hi dumganhar, I fixed things in CCEGLVIew, so that it's now aligned to win32 version (release method perform "delete this"). Please let me aware about some of the opened issues you mentioned in your comment. Thanks |
Hi, your 'pull request' have been meged into master. |
[android] fixed cocos2d#610: remove the support of ndk-r4
[android] fixed cocos2d#610: remove the support of ndk-r4
[android] fixed #610: remove the support of ndk-r4
I added "marmalade" folders and new *_marmalade files, e.g. platform/marmalade/CCEGLView_marmalade.cpp.
Also I renamed symbols, such as CC_PLATFORM_AIRPLAY into CC_PLATFORM_MARMALADE.
I left old "airplay" files and folders in place until you finally decide to perform the switch, however other developers should be notified about the change.
CCImage::initWithString for Marmalade is a contribution by Alex Builder and Francis Styck