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Add summation-summit for stimulating simulation
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nwinter committed Nov 2, 2017
1 parent 2fc016f commit c827310
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2 changes: 1 addition & 1 deletion server/queues/scoring/getTwoGames.coffee
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ getRandomSessions = (user, options, callback) ->

# Sampling by level: we pick a level, then find a human and ogre session for that level, one at random, one biased towards recent submissions.
#ladderLevelIDs = ['greed', 'criss-cross', 'brawlwood', 'dungeon-arena', 'gold-rush', 'sky-span'] # Let's not give any extra simulations to old ladders.
ladderLevelIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove', 'harrowland', 'zero-sum', 'ace-of-coders', 'wakka-maul', 'power-peak', 'cross-bones', 'the-battle-of-sky-span']
ladderLevelIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove', 'harrowland', 'zero-sum', 'ace-of-coders', 'wakka-maul', 'power-peak', 'cross-bones', 'summation-summit', 'the-battle-of-sky-span']
backgroundLadderLevelIDs = _.without ladderLevelIDs, 'zero-sum', 'ace-of-coders'
sampleByLevel = (options, callback) ->
levelID = options.levelID or _.sample(if options.background then backgroundLadderLevelIDs else ladderLevelIDs)
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