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consider translucency and comp_translucency settings on all complevels
This changes the code to evaluate the user-set `default_comp[comp_translucency]` value instead of the `comp[comp_translucency]` value which is computed based on current complevel. This allows for translucent sprites on all complevels (fixes #246) and at the same time allows for disabling predefined translucency on all complevels (fixes #248). Additionally, the change of the compatibility option is instantly applied to the current game.
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