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"Copyright (c) 2012-2018 The Unrimp Team" -> "Copyright (c) 2012-2019…
… The Unrimp Team"
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...aSource/Example/Content/Blueprint/Compositor/SB_AdaptiveLuminanceCompute.shader_blueprint
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...Source/Example/Content/Blueprint/Compositor/SB_CalculateLuminanceCompute.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Compositor/SB_DeferredFragment.shader_blueprint
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...urce/Example/Content/Blueprint/Compositor/SB_DepthGenerateMipmapFragment.shader_blueprint
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...e/DataSource/Example/Content/Blueprint/Compositor/SB_DepthOfFieldCompute.shader_blueprint
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...ample/Content/Blueprint/Compositor/SB_DepthToExponentialVarianceFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Compositor/SB_FinalFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Compositor/SB_ForwardFragment.shader_blueprint
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...e/DataSource/Example/Content/Blueprint/Compositor/SB_GaussianBlurCompute.shader_blueprint
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...ce/Example/Content/Blueprint/Compositor/SB_HdrToLdrBloomThresholdCompute.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Compositor/SB_HdrToLdrCompute.shader_blueprint
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...xample/Content/Blueprint/Compositor/SB_LensFlareFeatureGenerationCompute.shader_blueprint
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...Source/Example/Content/Blueprint/Compositor/SB_LensFlareThresholdCompute.shader_blueprint
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...ple/DataSource/Example/Content/Blueprint/Compositor/SB_MotionBlurCompute.shader_blueprint
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...aSource/Example/Content/Blueprint/Compositor/SB_MsaaResolveDepthFragment.shader_blueprint
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...e/DataSource/Example/Content/Blueprint/Compositor/SB_MsaaResolveFragment.shader_blueprint
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...ueprint/Compositor/SB_PositionTextureCoordinateInverseTextureSize0Vertex.shader_blueprint
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.../Example/Content/Blueprint/Compositor/SB_PositionTextureCoordinateVertex.shader_blueprint
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...ample/Content/Blueprint/Compositor/SB_PositionTextureCoordinateVertexRay.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Compositor/SB_PositionVertex.shader_blueprint
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...le/DataSource/Example/Content/Blueprint/Compositor/SB_ReflectionFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Compositor/SB_ScaleCompute.shader_blueprint
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...e/Content/Blueprint/Compositor/SB_ScreenSpaceAmbientOcclusionBlurCompute.shader_blueprint
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...nt/Blueprint/Compositor/SB_ScreenSpaceAmbientOcclusionGenerationFragment.shader_blueprint
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.../Content/Blueprint/Compositor/SB_ScreenSpaceReflectionRayTracingFragment.shader_blueprint
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...le/DataSource/Example/Content/Blueprint/Compositor/SB_ShadowBlurFragment.shader_blueprint
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...ource/Example/Content/Blueprint/Compositor/SB_VolumetricLightBlurCompute.shader_blueprint
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...taSource/Example/Content/Blueprint/Compositor/SB_VolumetricLightFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Compositor/SP_OldCrtEffect.shader_piece
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Example/DataSource/Example/Content/Blueprint/DebugGui/SB_DebugFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/DebugGui/SB_DebugVertex.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Grass/SB_Compute.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Grass/SB_DebugFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Grass/SB_DeferredFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Grass/SB_ForwardFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Grass/SB_Vertex.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Mesh/SB_DebugFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Mesh/SB_DebugVertex.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Mesh/SB_DeferredFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Mesh/SB_DeferredVertex.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Mesh/SB_DepthOnlyFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Mesh/SB_DepthOnlyVertex.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Mesh/SB_DistortionFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Mesh/SB_DistortionVertex.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Mesh/SB_ForwardFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Mesh/SB_ForwardVertex.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Mesh/SB_TransparentFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Mesh/SP_ComplexPixel.shader_piece
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Example/DataSource/Example/Content/Blueprint/Mesh/SP_Skinning.shader_piece
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...ple/DataSource/Example/Content/Blueprint/Particles/SB_DistortionFragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Particles/SB_Fragment.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/Particles/SB_Vertex.shader_blueprint
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Example/DataSource/Example/Content/Blueprint/SharedShaderPiece/SP_Color.shader_piece
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