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[fastgltf] Update to 0.7.1 #22960
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[fastgltf] Update to 0.7.1 #22960
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Conan v1 pipeline ✔️All green in build 1 (
Conan v2 pipeline ✔️
All green in build 1 ( |
# See https://github.com/spnda/fastgltf/commit/aa90dfac290584f35f47dd7c1634f23d376a7207 | ||
if Version(self.version) >= "0.6.0": | ||
self.requires("simdjson/3.7.0") | ||
else: | ||
self.requires("simdjson/3.2.1") |
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# See https://github.com/spnda/fastgltf/commit/aa90dfac290584f35f47dd7c1634f23d376a7207 | |
if Version(self.version) >= "0.6.0": | |
self.requires("simdjson/3.7.0") | |
else: | |
self.requires("simdjson/3.2.1") | |
self.requires("simdjson/3.7.0") |
Are the older versions incompatible with the latest simdjson?
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Yes. I originally had what you are suggesting, but removed that since it caused build failures on older versions.
Version 3.2.2 moved around a lot of headers and includes, which broke my base64 decoders as they didn't include the headers properly, and the code only worked because simdjson.h
leaked the SIMD intrinsics. I fixed that in 0.6.0, which is why all versions since then have supported any of the more recent versions of simdjson. See simdjson/simdjson#2039.
Specify library name and version: fastgltf/0.7.1
Just a bugfix patch with minor additions, and I've bumped the simdjson version to 3.7.0 in this recipe because I think there's nothing wrong with telling it to use the latest version directly?