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disable cmake compiler check language=None #4276



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commented Jan 10, 2019

Changelog: Bugfix: conanbuildinfo.cmake won't fail if project() LANGUAGE is None, but the user defines CONAN_DISABLE_CHECK_COMPILER.

Docs: Omit

Close #4268

@ghost ghost assigned memsharded Jan 10, 2019

@ghost ghost added the stage: review label Jan 10, 2019

@memsharded memsharded added this to the 1.12 milestone Jan 10, 2019

@memsharded memsharded assigned lasote and unassigned memsharded Jan 10, 2019

@ghost ghost assigned memsharded Jan 11, 2019

conan_message(STATUS "WARN: Disabled conan compiler checks")

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SSE4 Jan 13, 2019


I suppose we also have to check ENABLED_LANGUAGES property (obviously, after the CONAN_DISABLE_CHECK_COMPILER check)

(to obtain a list use get_property(languages GLOBAL PROPERTY ENABLED_LANGUAGES))

and execute checks only if it has C or CXX in the list (potentially, also Objective-C and Objective-C++?),

otherwise skip (no language at all / Fortran / D / Rust / Go / C# / Whatever else)

see also:

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memsharded Jan 13, 2019

Author Contributor

I guess that if someone is using conan for those languages, they are already setting CONAN_DISABLE_CHECK_COMPILER. And if for some other reason the language is not set, maybe it is better to raise an error early.

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SSE4 Jan 14, 2019


yeah, raising an error might be a good strategy in this case.


lasote approved these changes Jan 14, 2019

@memsharded memsharded merged commit a707730 into conan-io:develop Jan 16, 2019

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@memsharded memsharded deleted the memsharded:feature/disable_cmake_compiler_check branch Jan 16, 2019

@ghost ghost removed the stage: review label Jan 16, 2019

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