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Fix several streaming issues #106

Merged
merged 5 commits into from
Sep 22, 2023
Merged

Fix several streaming issues #106

merged 5 commits into from
Sep 22, 2023

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pkwarren
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@pkwarren pkwarren commented Sep 20, 2023

Update conformance tests to add a new test exercising client side streaming, which exposed several issues in streaming call implementations.

The first issue only affected client streaming (it stopped attempting to read a response from the server once the send side closed - it should have stopped only if the receive side closed).

The second issue resulted from not calling close on the channel after the completion message was received, which lead to hangs consuming from resultChannel() (it would never complete). After this fix, both examples (for java and javalite) were updated and fixed to correctly exit when finished.

Additionally, several cleanups were made to the API (since the current API for client streaming was non-functional - it would only return the initial Headers result and not the message or completion result).

This should help resolve reported streaming issues like #100.

API Updates

com.connectrpc.BidirectionalStreamInterface

Removed

  • close()
    • Use sendClose() instead. This may have confused callers that the close() method would close both send and receive sides of the connection when it was only closing the send side.

com.connectrpc.ClientOnlyStreamInterface

Added

  • sendClose()
    • This shouldn't typically need to be called as receiveAndClose() already closes the send side of the stream.
  • isSendClosed()

Changed

  • receiveAndClose()
    • Changed to return a ResponseMessage instead of a StreamResult. This allows callers to easily get access to the response as if they were calling a unary method. Previously, the StreamResult would only return the first result retrieved by the call, which typically was a Headers result (leaving callers unable to access the Message or Completion contents).

Removed

  • close()
    • Replaced with sendClose().

com.connectrpc.ServerOnlyStreamInterface

Added

  • receiveClose()
  • isReceiveClosed()

Removed

  • close()
    • This closed both the send and receive side of the stream (unlike in other interfaces which just closed the send side). If needed, callers should invoke receiveClose() instead (although this isn't necessary in normal use).
  • send()
    • Callers should invoke sendAndClose() instead. Otherwise, reading results from resultChannel() will hang since the send side of the stream should be closed before reading responses.

com.connectrpc.StreamResult

Removed

  • Removed the error field from the base StreamResult class. It was never used by the Headers or Message subclasses and only used on the Complete type. This should make it easier for callers to use Headers and Message types since they don't need to worry about handling error.

Update conformance tests to add a new test exercising client side
streaming, which exposed several issues in streaming call
implementations.

The first issue only affected client streaming (it stopped attempting to
read a response from the server one the send side closed).

The second issue resulted from not calling close on the channel after
the completion message was received, which lead to hangs consuming from
resultChannel() (it would never complete). After this fix, both examples
(for java and javalite) were updated and fixed to correctly exit when
finished.

Additionally, several cleanups were made to the API (since the current
API for client streaming was non-functional - it would only return the
initial Headers result and not the message or completion result). The
API updates are as follows:

com.connectrpc.BidirectionalStreamInterface
Removed:
* close()
  * Use sendClose() instead. This may have confused callers that the
    close() method would close both send and receive sides of the
    connection when it was only closing the send side.

com.connectrpc.ClientOnlyStreamInterface
Added:
* sendClose()
  * This shouldn't typically need to be called as receiveAndClose()
    already closes the send side of the stream.
* isSendClosed()
Changed:
* receiveAndClose()
  * Changed to return a ResponseMessage instead of a StreamResult. This
    allows callers to easily get access to the response as if they were
    calling a unary response. Previously, the StreamResult would only
    return the first result retrieved by the call, which typically was a
    Headers result (leaving callers unable to access the Message or
    Completion contents).
Removed:
* close()
  * Replaced with sendClose().

com.connectrpc.ServerOnlyStreamInterface
Added:
* receiveClose()
* isReceiveClosed()
Removed:
* close()
  * This closed both the send and receive side of the stream (unlike
    close() in other interfaces which just closed the send side). If
    needed, callers should invoke receiveClose() instead (although this
    isn't necessary in normal use).
* send()
  * Callers should invoke sendAndClose() instead. Otherwise, reading
    results from resultChannel() will hang since the send side of the
    stream should be closed before reading responses.

com.connectrpc.StreamResult:
* Removed the 'error' field from the base StreamResult class. It was
  never set by Headers or Message StreamResult types and only
  used on the Complete type. This should make it easier for callers to
  handle Headers/Message result types since they don't need to worry
  about additional error handling.
@@ -754,6 +750,94 @@ class Conformance(
assertThat(countDownLatch.count).isZero()
}

@Test
fun clientStreaming(): Unit = runBlocking {
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New test for client streaming (used to find several issues with streaming calls and API definitions).

val error: Throwable?,
)

/*
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We should really revisit the APIs around streaming calls to make this sort of code unnecessary. For now however, this will at least allow us to easily consume all of the data from a server/bidi streaming response and perform assertions on headers, messages, trailers, and errors.

@@ -9,10 +9,17 @@ plugins:
- plugin: java
out: generated-google-java/build/generated/sources/bufgen
protoc_path: .tmp/bin/protoc
- plugin: kotlin
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Generate kotlin code so our examples don't look so verbose.

try {
connectStreaming(elizaServiceClient)
} finally {
okHttpClient.dispatcher.executorService.shutdown()
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This is necessary for the client to cleanly shut down (the dispatcher thread pool uses non-daemon threads, so we need to shut it down manually for the app to shut down cleanly.

}
}

private suspend fun connectStreaming(elizaServiceClient: ElizaServiceClient) {
val stream = elizaServiceClient.converse()
withContext(Dispatchers.IO) {
// Add the message the user is sending to the views.
stream.send(ConverseRequest.newBuilder().setSentence("hello").build())
stream.send(converseRequest { sentence = "hello" })
stream.sendClose()
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If we don't close the bidi side of the stream, we won't ever complete.

if (connectErr != null) {
throw connectErr
}
throw ConnectError(code = result.code, metadata = result.trailers)
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Added this to at least show how errors need to be handled today in the current API. In a follow up, I'll see if this can be improved.

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Maybe just print the error details as a response?

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I wanted to illustrate how you might want to handle errors in real code (instead of printing code/cause/trailers).

I think it also points out opportunities to make it even easier for consumers - if the Code is ever not OK, we should always have a ConnectError (even if it wraps another cause).

) : ResponseMessage<Output>(code, headers, trailers)
) : ResponseMessage<Output>(code, headers, trailers) {
override fun toString(): String {
return "Success{message=$message,code=$code,headers=$headers,trailers=$trailers}"
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Added for easier debugging.

@@ -211,6 +211,9 @@ class ProtocolClient(
}
}
channel.send(result)
if (isComplete) {
channel.close()
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This was a major issue - not closing the channel would lead to hangs in streaming clients trying to read results.

@@ -61,7 +61,7 @@ internal fun OkHttpClient.initializeStream(
}
val callRequest = builder.build()
val call = newCall(callRequest)
call.enqueue(ResponseCallback(onResult, isSendClosed))
call.enqueue(ResponseCallback(onResult, isReceiveClosed))
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This was the other big error for client streaming calls - this was using isSendClosed instead of isReceiveClosed, so we would stop trying to read messages from a stream once the send side was closed.

if (connectErr != null) {
throw connectErr
}
throw ConnectError(code = result.code, metadata = result.trailers)
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Maybe just print the error details as a response?

Co-authored-by: Michael Rebello <me@michaelrebello.com>
@pkwarren pkwarren merged commit bb102a8 into main Sep 22, 2023
1 check passed
@pkwarren pkwarren deleted the pkw/streaming-fixes branch September 22, 2023 00:03
@pkwarren pkwarren mentioned this pull request Sep 22, 2023
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