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Hacking away
💻
Hacking away
  • New York, NY

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connorlucier/README.md

Hi! I'm Connor.

👋 About Me

I am a driven, outcome-oriented software engineer who prioritizes strong architecture and design across all my projects. Outside of my work, I'm a person who loves video games, music, sports, cooking, and travel. I love exploring the world around me and learning more about it!

Some of my favorite projects over the years have combined a handful of my passions, such as my college capstone project, Keyboard Hero. I had a blast designing and implementing the game you see today, and there is a ton of potential still yet to be discovered with the game itself and the music/rhythm genre of games in general.

Finally, keep an eye on B3yond Labs for future projects and product releases. I have some entrepeneurial projects in the works that will redefine what technology can provide for developers and businesses alike. I will also be releasing games under the B3yond umbrella going forward, so be sure to stay tuned.

💻 Current Employment

Currently, I am a full-stack software engineer at Olo, where I am helping build and shape the future of the restaurant industry in our digital world. My current and prior work experience can be seen in more detail here on my resume.

⚡ Favorite Tech Stacks

Professionally, I have spent most of my time working in .NET, using C# for back end and React on the front end. However, I am always looking to learn new languages, frameworks and more to keep up with the times. Currently, this has led me to Go and Rust. I look forward to using these more and more going forward and distancing myself from the Microsoft ecosystem.

I am passionate about AWS infrastructure and utilize it wherever it makes sense in my projects. I have strong experience using API Gateway, Lambda, SQS, SNS, and many other AWS services and plan to continue learning and growing my expertise.

For databases, I have used SQL Server, MySQL and PostgreSQL most frequently for relational databases in combination with a variety of ORM libraries. In addition, I have experience with Redis, Mongo/DocumentDB, ElasticSearch and Redshift.

Most of the time, I have used frameworks based on create-react-app for React development, though I have tinkered with others like Next.js as well in my spare time. Finally, I spend a fair amount of time writing games in Unity and Unreal Engine whenever possible in pursuit of side passion projects. Take a look at some of my repos for more info!

📫 Best Ways to Reach Me

For all inquiries, please refer to the contact information listed on my resume. I look forward to hearing from you!

Popular repositories Loading

  1. keyboard-hero keyboard-hero Public

    A fun, competitive desktop game built in Unity to help players learn piano songs using a MIDI keyboard.

    C# 1

  2. 2048 2048 Public

    C++ console game modeled after popular mobile game '2048'.

    C++

  3. blackjack blackjack Public

    Simple command-line version of Blackjack, implemented in Python.

    Python

  4. connorlucier connorlucier Public

    Config files for my GitHub profile.

  5. advent-of-code advent-of-code Public

    A collection of my solutions to various problems from the Advent of Code project. Learn more at https://adventofcode.com

    Rust

  6. match-picker match-picker Public

    An API built using Go's Gin framework allowing users to predict the outcomes of contests. Useful for friendly competition among friends/coworkers.

    Go