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Update 05_Unexpected_Guests.cfg
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cooljeanius committed Dec 11, 2021
1 parent 264a8d3 commit f4ff81f
Showing 1 changed file with 80 additions and 10 deletions.
90 changes: 80 additions & 10 deletions scenarios/05_Unexpected_Guests.cfg
Original file line number Diff line number Diff line change
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{TURNS 28 25 23} # added one turn to NORMAL and EASY
# On normal I was able to get an earlier finish on the 22nd turn.
# Once I had to kill orc on the very last turn.
{INTRO_AND_SCENARIO_MUSIC suspense.ogg northerners.ogg}
{EXTRA_SCENARIO_MUSIC northern_mountains.ogg}
{EXTRA_SCENARIO_MUSIC battle/battlecry.ogg}
{EXTRA_SCENARIO_MUSIC battle/ambuscade.ogg}
# TODO: only have battle music play after the player has discovered the orcs.
# Before that, have the music be calmer and more mysterious.
{INTRO_AND_SCENARIO_MUSIC suspense.ogg into_the_shadows.ogg}
{EXTRA_SCENARIO_MUSIC wanderer.ogg}
{EXTRA_SCENARIO_MUSIC dark_passage.ogg}
# Battle music now plays after the player has discovered the orcs.

{PLACE_IMAGE (terrain/ruiny.png) 13 13}
{PLACE_IMAGE (terrain/ruiny_studnia.png) 14 13}
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name=_"Lady Lorin"
type=Akladian Lady
team_name=good
profile=portraits/lady_lorin.png
canrecruit=yes
unrenamable=yes
side=1
shroud=no
fog=yes
{GOLD 100 90 80}
recruit=Akladian Wiseman,Akladian Clansman,Akladian Warrior
[modifications]
{TRAIT_LOYAL}
#ifdef EASY
{TRAIT_STRONG}
#endif
[/modifications]
[/side]

{BUFF_AKLADIAN_HEALERS}
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side=2
recruit=Orcish Grunt,Wolf Rider,Orcish Archer,Troll Whelp
{GOLD 100 110 120}
{INCOME 3 4 6}
{INCOME 3 4 5}
[ai]
simple_targeting=yes
caution=0.0
aggression=1.0
{ATTACK_DEPTH 2 3 4}
retreat_factor=0.0
retreat_enemy_weight=0.0
[/ai]
[modifications]
{TRAIT_DIM}
{TRAIT_FEARLESS}
[/modifications]
[/side]
[side]
controller=ai
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{INCOME 2 4 6}
[ai]
simple_targeting=yes
caution=0.4
aggression=0.5
{ATTACK_DEPTH 3 4 5}
retreat_factor={ON_DIFFICULTY 0.75 0.69 0.63}
retreat_enemy_weight={ON_DIFFICULTY 1.3 1.2 1.1}
[/ai]
[modifications]
{TRAIT_INTELLIGENT}
{TRAIT_LOYAL_HERO}
[/modifications]
[/side]
[event]
name=start
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[filter_second]
side=1
[/filter_second]
# TODO: consider clearing the fog to show the two orcs who are speaking?
{REPLACE_SCENARIO_MUSIC northerners.ogg} # FIXME: takes a bit to kick in; see if I can trim the quiet part of the intro a bit...
{APPEND_MUSIC northern_mountains.ogg}
{APPEND_MUSIC battle/battlecry.ogg}
{APPEND_MUSIC battle/ambuscade.ogg}
[lift_fog]
[filter_side]
side=1
[/filter_side]
x= 1, 1, 2, 2, 2, 3, 3
y=23,24,22,23,24,23,24
[/lift_fog]
[scroll_to_unit]
id=Uruk Maluf
check_fogged=yes
highlight=yes
[/scroll_to_unit]
#po: discussion between two orcs
{MESSAGE (Uruk Maluf) (portraits/orcs/warlord.png) (Uruk Maluf) _"Humans! Kill them all!"}
[lift_fog]
[filter_side]
side=1
[/filter_side]
x=7,7,8,8,8,9,9
y=2,3,1,2,3,2,3
[/lift_fog]
[scroll_to_unit]
id=Arlgor Maunarr
check_fogged=yes
highlight=yes
[/scroll_to_unit]
{MESSAGE (Arlgor Maunarr) (portraits/orcs/grunt-2.png) (Arlgor Maunarr) _"No, no, no. We were told only to reconnoiter. We were given specific orders! We should withdraw to get the message back to headquarters. You know, da bosses."}
[scroll_to_unit]
id=Uruk Maluf
check_fogged=yes
highlight=yes
[/scroll_to_unit]
{MESSAGE (Uruk Maluf) (portraits/orcs/warlord.png) (Uruk Maluf) _"Kill them all! Kill them all! Humans!"}
[scroll_to_unit]
id=Arlgor Maunarr
check_fogged=yes
highlight=yes
[/scroll_to_unit]
{MESSAGE (Arlgor Maunarr) (portraits/orcs/grunt-2.png) (Arlgor Maunarr) _"(<i>sigh</i>) Sometimes I feel I was born in the wrong time, wrong place, and wrong race."}
[scroll_to_unit]
id=Reme Carrenemoe
check_fogged=yes
highlight=yes
[/scroll_to_unit]
{MSG_Reme _"It seems that the orc in the north is a bit more intelligent than the southern one."}
[scroll_to_unit]
id=Lady Lorin
check_fogged=yes
highlight=yes
[/scroll_to_unit]
[reset_fog]
[filter_side]
side=1
[/filter_side]
[/reset_fog]
[redraw][/redraw]
[objectives]
side=1
[objective]
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