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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Express 14 for Windows Desktop | ||
VisualStudioVersion = 14.0.25420.1 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Precise_Spray", "Precise_Spray\Precise_Spray.vcxproj", "{F2676314-A11D-40F4-BD86-655D8CB71721}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|x64 = Debug|x64 | ||
Debug|x86 = Debug|x86 | ||
Release|x64 = Release|x64 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{F2676314-A11D-40F4-BD86-655D8CB71721}.Debug|x64.ActiveCfg = Debug|x64 | ||
{F2676314-A11D-40F4-BD86-655D8CB71721}.Debug|x64.Build.0 = Debug|x64 | ||
{F2676314-A11D-40F4-BD86-655D8CB71721}.Debug|x86.ActiveCfg = Debug|Win32 | ||
{F2676314-A11D-40F4-BD86-655D8CB71721}.Debug|x86.Build.0 = Debug|Win32 | ||
{F2676314-A11D-40F4-BD86-655D8CB71721}.Release|x64.ActiveCfg = Release|x64 | ||
{F2676314-A11D-40F4-BD86-655D8CB71721}.Release|x64.Build.0 = Release|x64 | ||
{F2676314-A11D-40F4-BD86-655D8CB71721}.Release|x86.ActiveCfg = Release|Win32 | ||
{F2676314-A11D-40F4-BD86-655D8CB71721}.Release|x86.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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// Precise_Spray.cpp : Defines the entry point for the console application. | ||
// | ||
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// www.corelan.be | ||
// | ||
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#include "stdafx.h" | ||
#include "windows.h" | ||
#include<iostream> | ||
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using namespace std; | ||
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void print_content(int memaddress) | ||
{ | ||
int* pcontent = (int*)memaddress; | ||
int content = *pcontent; | ||
printf(">> Contents at 0x%08x: %08x\n", memaddress, content); | ||
} | ||
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int main() | ||
{ | ||
HANDLE hChunk; | ||
HANDLE hDefaultHeap; | ||
std::string junkstr; | ||
std::string smallstr; | ||
std::string largestr; | ||
std::string markerstr = "$$$$"; | ||
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hDefaultHeap = GetProcessHeap(); | ||
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printf("Default process heap found at 0x%p\n", hDefaultHeap); | ||
printf("Press a key to start...\n"); | ||
cin.ignore(); | ||
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junkstr = ""; | ||
smallstr = ""; | ||
largestr = ""; | ||
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while (junkstr.size() < 0xbc4) | ||
{ | ||
junkstr += "\x20"; | ||
} | ||
smallstr += junkstr; | ||
smallstr += markerstr; | ||
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while (smallstr.size() < 0x1000) | ||
{ | ||
smallstr += "\x20"; | ||
} | ||
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while (largestr.size() < 0x40000) | ||
{ | ||
largestr += smallstr; | ||
} | ||
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for (int i = 1; i <= 0x500; i++) | ||
{ | ||
hChunk = HeapAlloc(hDefaultHeap, 0, 0x40000 - 8); | ||
memcpy(hChunk, largestr.c_str(), 0x40000 - 8); | ||
//printf("[%d] Allocated chunk at 0x%p\n", i, hChunk); | ||
} | ||
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printf("Spray done, check 0x0c0c0c0c\n"); | ||
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print_content(0x0c0c0c0c); | ||
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cin.ignore(); | ||
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return 0; | ||
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} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<ProjectGuid>{F2676314-A11D-40F4-BD86-655D8CB71721}</ProjectGuid> | ||
<Keyword>Win32Proj</Keyword> | ||
<RootNamespace>Precise_Spray</RootNamespace> | ||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v140</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v140</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v140</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v140</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="Shared"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<WarningLevel>Level3</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<SDLCheck>true</SDLCheck> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<ClCompile> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<WarningLevel>Level3</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<SDLCheck>true</SDLCheck> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<SDLCheck>true</SDLCheck> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<SDLCheck>true</SDLCheck> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemGroup> | ||
<Text Include="ReadMe.txt" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="stdafx.h" /> | ||
<ClInclude Include="targetver.h" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="Precise_Spray.cpp" /> | ||
<ClCompile Include="stdafx.cpp"> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader> | ||
</ClCompile> | ||
</ItemGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<Filter Include="Source Files"> | ||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | ||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | ||
</Filter> | ||
<Filter Include="Header Files"> | ||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> | ||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> | ||
</Filter> | ||
<Filter Include="Resource Files"> | ||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> | ||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> | ||
</Filter> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Text Include="ReadMe.txt" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="stdafx.h"> | ||
<Filter>Header Files</Filter> | ||
</ClInclude> | ||
<ClInclude Include="targetver.h"> | ||
<Filter>Header Files</Filter> | ||
</ClInclude> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="stdafx.cpp"> | ||
<Filter>Source Files</Filter> | ||
</ClCompile> | ||
<ClCompile Include="Precise_Spray.cpp"> | ||
<Filter>Source Files</Filter> | ||
</ClCompile> | ||
</ItemGroup> | ||
</Project> |
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======================================================================== | ||
CONSOLE APPLICATION : Precise_Spray Project Overview | ||
======================================================================== | ||
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AppWizard has created this Precise_Spray application for you. | ||
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This file contains a summary of what you will find in each of the files that | ||
make up your Precise_Spray application. | ||
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Precise_Spray.vcxproj | ||
This is the main project file for VC++ projects generated using an Application Wizard. | ||
It contains information about the version of Visual C++ that generated the file, and | ||
information about the platforms, configurations, and project features selected with the | ||
Application Wizard. | ||
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Precise_Spray.vcxproj.filters | ||
This is the filters file for VC++ projects generated using an Application Wizard. | ||
It contains information about the association between the files in your project | ||
and the filters. This association is used in the IDE to show grouping of files with | ||
similar extensions under a specific node (for e.g. ".cpp" files are associated with the | ||
"Source Files" filter). | ||
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Precise_Spray.cpp | ||
This is the main application source file. | ||
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///////////////////////////////////////////////////////////////////////////// | ||
Other standard files: | ||
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StdAfx.h, StdAfx.cpp | ||
These files are used to build a precompiled header (PCH) file | ||
named Precise_Spray.pch and a precompiled types file named StdAfx.obj. | ||
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///////////////////////////////////////////////////////////////////////////// | ||
Other notes: | ||
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AppWizard uses "TODO:" comments to indicate parts of the source code you | ||
should add to or customize. | ||
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///////////////////////////////////////////////////////////////////////////// |
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Precise_Spray/Precise_Spray/Release/Precise_Spray.Build.CppClean.log
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c:\users\corelan\desktop\vc++\win10_heap\precise_spray\precise_spray\release\precise_spray.pch | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\precise_spray\release\vc140.pdb | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\precise_spray\release\stdafx.obj | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\precise_spray\release\precise_spray.obj | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\release\precise_spray.exe | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\release\precise_spray.ipdb | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\release\precise_spray.iobj | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\release\precise_spray.pdb | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\precise_spray\release\precise_spray.tlog\cl.command.1.tlog | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\precise_spray\release\precise_spray.tlog\cl.read.1.tlog | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\precise_spray\release\precise_spray.tlog\cl.write.1.tlog | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\precise_spray\release\precise_spray.tlog\link.command.1.tlog | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\precise_spray\release\precise_spray.tlog\link.read.1.tlog | ||
c:\users\corelan\desktop\vc++\win10_heap\precise_spray\precise_spray\release\precise_spray.tlog\link.write.1.tlog |
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stdafx.cpp | ||
Precise_Spray.cpp | ||
Generating code | ||
All 83 functions were compiled because no usable IPDB/IOBJ from previous compilation was found. | ||
Finished generating code | ||
Precise_Spray.vcxproj -> C:\Users\corelan\Desktop\vc++\win10_heap\Precise_Spray\Release\Precise_Spray.exe | ||
Precise_Spray.vcxproj -> C:\Users\corelan\Desktop\vc++\win10_heap\Precise_Spray\Release\Precise_Spray.pdb (Full PDB) |
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Precise_Spray/Precise_Spray/Release/Precise_Spray.tlog/Precise_Spray.lastbuildstate
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#TargetFrameworkVersion=v4.0:PlatformToolSet=v140:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=8.1 | ||
Release|Win32|C:\Users\corelan\Desktop\vc++\win10_heap\Precise_Spray\| |
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// stdafx.cpp : source file that includes just the standard includes | ||
// Precise_Spray.pch will be the pre-compiled header | ||
// stdafx.obj will contain the pre-compiled type information | ||
|
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#include "stdafx.h" | ||
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// TODO: reference any additional headers you need in STDAFX.H | ||
// and not in this file |
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