Summary
Notes
Notes
- 1.0.0 Initial version
Hosted on GitHub
It is best to clone this repository into <Stellaris User's Directory>/Paradox Interactive/Stellaris/mod
, and then make a connection to the mod
folder via a *.mod
file's path
property. That will ensure the game can see the files, and also that CWTools will parse them. Also note that the README.md file exists in the mod
directory but is symbolically linked in the root directory.
TODO
interface/fleet_view.gui
container "fleet_view_shipyard_entry," children "leader" and "no_leader" seem to be what I need CAN assign an admiral via event, but not visible in window. Does add modifiers to Jugg If all else fails, edict => event, event lets user pick which Jugg (since they can have the fed fleet/custodian ones too!), then which leader With ordered things in 3.1, I can probably do by is_idle, then by level, descending