MaxB3D - A 3D engine for BlitzMax
Copyright (C) 2011 by Kevin Primm
MaxB3D aims to be a full 3D engine for BlitzMax that is capable of providing a modern Blitz3D-like programming experience.
Originally conceived as a project to bridge the gap of minor features between MiniB3D and Blitz3D, it has since evolved into a completely new project written from the ground up to be platform and graphics API agnostic.
Then, apply this fix to get the D3D9 driver working properly. If you're on Linux or Mac OS, you can safely skip this.
To use MaxB3D, simply import the main meta-module.
This will import the core module as well as the primitive loader, functions module, and standard collision driver. It will not import any mesh loaders.
To import all available mesh loaders:
Alternatively, you may import only the loaders you need:
Import MaxB3D.A3DSLoader ' Autodesk 3DS Import MaxB3D.B3DLoader ' Blitz3D Import MaxB3D.BSPLoader ' TBSPTree to mesh Import MaxB3D.BunnyLoader ' Stanford bunny model Import MaxB3D.HeightmapLoader ' Pixmap to mesh Import MaxB3D.MD2Loader ' Quake II MD2 Import MaxB3D.MonkeyHeadLoader ' CreateMonkeyHead(), Blender Suzanne model Import MaxB3D.MS3DLoader ' Milkshape 3D Import MaxB3D.OBJLoader ' Wavefront OBJ Import MaxB3D.PLYLoader ' Polygon File Format Import MaxB3D.TeapotLoader ' CreateTeapot(), Utah teapot model Import MaxB3D.XLoader ' Direct X
Don't see a file format you need? Check out the wiki page on writing a custom mesh loader. If it's a common format, please consider contributing it back to the project.
This library is still under initial development. While most of the groundwork is laid, the API is still subject to change without warning.
Do not begin any serious projects with this library unless you intend to freeze your codebase, or keep up with the changes.
- Kevin Primm [kfprimm]
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.