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This event replaces the
EnterFrame
event.The
EnterFrame
event now triggers before theUpdateFrame
event.This is a potentially breaking change. While code may still work with binding to
EnterFrame
, it may introduce latency from previous / to next state update.Could be useful for setting-up movement in response to input events before the state updates.
This is better than doing it after the state updates, which is already possible with
ExitFrame
, because there is added latency before the input is checked and after it is processed (up to20ms
in the default case).Additionally, having input processing bound to the
UpdateFrame
does not guarantee it will be executed before theMotion
updates, which also bind to an arbitrary execution order triggered byUpdateFrame
.EnterFrame
event to be triggered byUpdateFrame
instead.