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Allow nested event triggers #41

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crankycyclops opened this issue May 27, 2013 · 1 comment
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Allow nested event triggers #41

crankycyclops opened this issue May 27, 2013 · 1 comment
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@crankycyclops
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Right now, due to limitations in my event handler, if you fire an event while handling an event, you segfault. This will not do. I need, for example, to setup an event handler to respawn Beings after they die, and the respawn function will itself fire beforeRespawn and afterRespawn events. I need this to work.

@crankycyclops
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Effects #26

crankycyclops added a commit that referenced this issue May 27, 2013
…ach call to event(), allowing nested event triggers
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