-
Notifications
You must be signed in to change notification settings - Fork 1.2k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
The ability never worked particularly well in its original form. Its original intent was to combine attacking and translocation, but because it ended up being a low-level ability, the attack become only a tool to ensure the repositioning wasn't brokenly powerful rather than a meaningful thing by itself. This was particularly true for stabbing, which had to be disabled in jump-attack so that it didn't break stealth. Boots of jumping never saw much use, and while there are a few fans of felid jumping, that species already has tremendously good positioning ability. The shadow-step ability with Dithmenos uses the core jump-attack targeting code and is similar to jump-attack in many ways. So fans of jump-attack can worship Dith to get an ability that works better in general because of shadow-step's very specific (and non-annoying) targeting restrictions, its better range, and its not having awkward compromises from trying to combine attack with movement on a ability requiring no investment. Despite the shared code with shadow-step, a lot of the code most in need of refactoring was simply removed, including the interactions with melee-attack. I enjoyed coding jump-attack back when I was learning the codebase, especially finally figuring out the difficult direction UI code. But now that the feature has evolved into something better, I'm happy to see all this code and bad gameplay go the way of item destruction. rip in peace.
- Loading branch information
Showing
37 changed files
with
109 additions
and
619 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.