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Revise the chance for pulling players deeper into the Abyss
The new formula removes the XL15 cutoff for the chance to pull the player deeper into the Abyss upon shift/teleport. The chance formula is now: (XL + 4 - Depth)^2 / (27^2 * (Depth + 5)) Some of the new chances: * Characters at XL 1 have about a 0.1% chance of getting pulled from A:1. * Characters at XL 13 have chances of 5.9%/4.4%/3.3%/2.6% for getting pulled from A:1/A:2/A:3/A:4. * Characters at XL 27 have chances of 20.6%/16.5%/13.4%/11.1% over the same levels. It's relatively easy to escape from the abyss at XL13, and a small chance of getting pulled a level deeper where exits are more common won't have much impact on players at these XLs. This commit also updates comments and spacing and properly declares a function as static. Closes #757.
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