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Grant Okawaru piety (and gifts) for quality not quantity.
This is currently problematic on dungeon levels up to around D:8 as you find loads of popcorn interspersed with few actual challenges (which in turn are often enough to kill you), which gives hardly any piety. I'm forcing this for now to give us an incentive to do something to monster generation, if it won't be fixed we can disable this for a yet another release. Note that contrary to what some think, this formula would make little sense for most other gods, especially that they already give more piety for higher HD enemies. Making it almost exclusive for hardest battles can be explained for Okawaru, other gods have no theme reasons to reward recklessly running into danger. It'd need major balancing, too.
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