Skip to content
This repository has been archived by the owner on Oct 31, 2022. It is now read-only.

creyD/ludum_dare_46

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 

Repository files navigation

Bosskeeper - Keep the boss alive!

Story

You start the game as a main character of any old video game and meet the slime boss - pretty much the first thing you encounter anywhere. But the boss is weak and easily defeated and therefore nobody even took the time to kill it properly. In this moment you decide that your days as a hero are over and that you would love nothing more than to help this boss to stay alive as long as possible.

In this game you have cards to help the angry slime boss to survive. Each time a marvelous hero comes by, you get the chance to place traps, walls, fields of slime and valuable barrels the hero just can't resist to look into. But watch out: if the slime boss dies, you are defeated too.

Have fun playing ~

Installation

If you want to play the latest version you can go to the release tab of this repository and download the latest .zip file which contains the .exe and .pck file. Alternatively you can go to the itch.io site of this project and download it from there.

Context

This is a minigame developed by a team of 8 people for the Ludum Dare No. 46 in 04/2020 over the course of 3 days. The team members consisted of @panorb, @Sonaion, @Streamfire, @DerAnonymos, @Mienek, Leo (for all major assets), Markus (for sounds) and @creyD. It is written in the Godot framework and a playable version can be downloaded on the release page of this repo.

Branching

  • master - Current state of the game, latest major release
  • dev - Next feature update state of the game - Merged to master
  • dev-X - Specific features for the game - Merged to dev
  • hotfix-X - Bugfixes that need to be pushed to all branches

Bugs

You may report bugs here but please don't expect us to fix them in a timely manner.