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Screen blinking upon transition #37
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Hey @ronsap123, Thank you, for reaching out! I'll try to reproduce it locally, if not on codepen or something, and come back to you. If you already have it somewhere running, please let me know to check it out. I'll get back with some results. |
Hey @ronsap123 Trying to clean up the issues 😄is this still relevant? Thank you! |
Hey,
Unfortunately I've dropped the project sometime after getting stuck on this
issue on a few more, had a bunch of unsynchronized libraries it was a
headache. I wasn't able to solve the issue but it was probably my poor
library handling skills. Anyways I've moved to a more native approach for
app development.
Thanks for checking but you can close the issue😊
…On Feb 14, 2018 11:16 PM, "Cristian Bote" ***@***.***> wrote:
Hey @ronsap123 <https://github.com/ronsap123>
Trying to clean up the issues 😄is this still relevant?
Thank you!
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Agh, sorry to hear that. Unfortunately that hits home 😃for me as well. Best of luck and thanks for trying it out! |
I'm building a physics based application, that doesn't have any external plugins except for admobpro.
Do I need to terminate something in the current state before proceeding to the next to avoid the blinking?
I added an event listener that calls a function when I click on a button, the function is the following:
Of course I have preloaded the 'maingame' state.
The screen blinks and turns black for a moment then does the transition. I've heard that other transition plugins somehow interfered with different plugins on the same project thus causing the blink, but I doubt an admob plugin will do any trouble with that..
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