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Trigger API Reference

BlackTower edited this page Aug 15, 2022 · 83 revisions
Table of Contents
- [DCEI Functions](#dcei-functions) * [General](#general) * [Log](#log) * [Player](#player) * [Multiplayer](#multiplayer) * [Effect](#effect) * [Unit](#unit) * [Custom Data](#custom-data) * [Behavior](#behavior) * [Camera](#camera) * [UI](#ui) * [Input](#input) * [Math](#math) * [Map](#map) * [Region](#region) * [Upgrade](#upgrade) * [Weapon](#weapon) * [Ability](#ability) * [Game](#game) * [Tutorial](#tutorial) * [Sound](#sound) * [Service](#service) * [Actor](#actor) * [Terrain](#terrain) * [Lighting](#lighting) * [Custom UI](#custom-ui) * [Save](#save) * [Event](#event) - [DCEI Trigger Events](#dcei-trigger-events) * [Unit](#unit-1) * [Timer](#timer) * [Ability](#ability-1) * [Input](#input-1) * [Weapon](#weapon-1) * [Behavior](#behavior-1) * [Effect](#effect-1) * [Player](#player-1) * [Region](#region-1) - [DCEI Trigger Variables](#dcei-trigger-variables) * [Service](#service-1) * [Unit](#unit-2) * [Effect](#effect-2) * [Ability](#ability-2) * [Weapon](#weapon-2) * [Behavior](#behavior-2) * [Region](#region-2) * [Input](#input-2) * [Player](#player-2) - [DCEI Trigger Types](#dcei-trigger-types)

DCEI Functions

These functions are available under the DCEI namespace, ex:

DCEI.LogMessage("Hello World!")

General {General}

Log {Log}

Player {Player}

Multiplayer {Multiplayer}

Effect {Effect}

Unit {Unit}

Custom Data {Custom-Data}

Behavior {Behavior}

Camera {Camera}

UI {UI}

Input {Input}

Math {Math}

Map {Map}

Region {Region}

Upgrade {Upgrade}

Weapon {Weapon}

Ability {Ability}

Game {Game}

Tutorial {Tutorial}

Sound {Sound}

Service {Service}

Actor {Actor}

Terrain {Terrain}

Lighting {Lighting}

Custom UI {Custom-UI}

Save {Save}

Event {Event}

Contributing

See more information here.

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