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Enemy health / Equipping things #119

Merged
merged 15 commits into from
Oct 11, 2017
Merged

Enemy health / Equipping things #119

merged 15 commits into from
Oct 11, 2017

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smilewood
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@smilewood smilewood commented Oct 9, 2017

Added scripts for enemies health and basic weapons to do the damage to them.
Added equipment slots to the inventory screen and implemented armor equipment.

@smilewood smilewood added the code label Oct 9, 2017
This was referenced Oct 9, 2017
@smilewood smilewood self-assigned this Oct 10, 2017
Equip stuff merge into enemy health. because having one pull is nicer.
@smilewood smilewood changed the title Enemy health Enemy health / Equipping things Oct 10, 2017
@JonathanGriego
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Added an enemy 'target dummy' that has a UI healthbar, takes damage and can be destroyed.

Still need to work out a weapon game object (a sword for example) for the player to utilize instead of just having the player crash into the enemy to do damage.

Need to find a way to keep the player model from passing through the target dummy.

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@MystikalPooka MystikalPooka left a comment

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Awesome!

@smilewood smilewood merged commit 3886746 into master Oct 11, 2017
@smilewood smilewood deleted the EnemyHealth branch October 11, 2017 02:03
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3 participants