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Extending the Module
Cody Swendrowski edited this page Dec 31, 2019
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1 revision
Fires whenever the user starts / stops speaking in the GameSDK. Delivers both a string DiscordId
and a bool IsSpeaking
.
Example:
Hooks.on('discord-userspeaking', (discordId, isSpeaking) => {
console.log(discordId + "is currently speaking?: " + isSpeaking);
}
All flags may not exist, make sure you check first!
discord-rich-presence.avatar - A string
of the base64 encoded image of the User's Discord avatar
discord-rich-presence.muted - A bool
of if the user is currently muted (can't speak) in Voice
discord-rich-presence.deafened - A bool
of if the user is currently deafened (can't hear) in Voice
discord-rich-presence.connected - A bool
of if the user is currently connected to Voice
discord-rich-presence.discordId - A string
of the User's Discord Id