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developer install currently broken on macOS #1497
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At some point the build did not work and we removed it. |
since many of the devs (myself included) use macOS, we should think about fixing that. |
Seems simply adding conda-forge to the channel list fixes it. So I guess using # A conda environment with all useful package for ctapipe developers
name: cta-dev
channels:
- default
- conda-forge
- cta-observatory
... |
@kosack that seems to be it. By the way, I learned today that astropy imports their conda-forge packages to the astropy namespace, so that people don't have to solve vs. the full conda forge. We could do the same. |
Wenn we add the That for example means no mkl |
That's an option, since requiring everything from conda-forge is maybe not the best idea. It means some more maintenance for us though, since I guess they have to move packages to their channel. There must be some way to keep the basic packages in |
For now you can probably simply add |
I think this was fixed? @kosack can you confirm? |
Using a clean install of miniconda (or anaconda), and following the install instructions fails for both python 3.7 and 3.8 with an error of
Found conflicts! Looking for incompatible packages.
. Seems there is a missing package or too-strict dependency somewhere for macOS, since this works fine for Linux.We used to test installs on macOS in Travis - why did that stop?
steps to reproduce:
PYTHON_VERSION=3.7 sed -i -e "s/- python=.*/- python=$PYTHON_VERSION/g" environment.yml conda env create -n ctadev --file environment.yml
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