I am postdoctoral researcher at the University of Washington, where I investigate how to make computer-aided design (CAD) software more accessible to blind and low-vision users.
I hold a PhD in Computer Science from the University of Copenhagen, where my dissertation introduced the concept of Print-and-Play Fabrication— a future where interactive objects are printed rather than assembled. These interactive objects would be ready to use immediately after fabrication, without any extra effort from the designer. By fabricating interactive objects with little-to-no post-print activities required, makers, designers, educators, and hobbyists can transform any passive fabricated object into an interactive artifact. Doing so has the possibility of enriching areas like accessibility, education, and entertainment. You can read more about it here.