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Added proper trees to Mesa biomes
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Mesa only has small apple trees.
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NiLSPACE committed Mar 8, 2015
1 parent 134246f commit 2bbfd03
Showing 1 changed file with 10 additions and 6 deletions.
16 changes: 10 additions & 6 deletions src/Generating/Trees.cpp
Expand Up @@ -224,9 +224,6 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
case biMegaTaiga:
case biMegaTaigaHills:
case biExtremeHillsPlus:
case biMesa:
case biMesaPlateauF:
case biMesaPlateau:
case biSunflowerPlains:
case biDesertM:
case biExtremeHillsM:
Expand All @@ -239,9 +236,6 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
case biMegaSpruceTaiga:
case biMegaSpruceTaigaHills:
case biExtremeHillsPlusM:
case biMesaBryce:
case biMesaPlateauFM:
case biMesaPlateauM:
{
// TODO: These need their special trees
GetBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
Expand All @@ -264,6 +258,16 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
return;
}

case biMesa:
case biMesaPlateauF:
case biMesaPlateau:
case biMesaBryce:
case biMesaPlateauFM:
case biMesaPlateauM:
{
GetSmallAppleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
}

case biDesert:
case biDesertHills:
case biRiver:
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