Skip to content

Commit

Permalink
Corrected drops from dead bush, tall grass and cobweb.
Browse files Browse the repository at this point in the history
  • Loading branch information
Howaner committed Oct 7, 2014
1 parent e8e428a commit a5e0915
Show file tree
Hide file tree
Showing 5 changed files with 64 additions and 39 deletions.
24 changes: 17 additions & 7 deletions src/Blocks/BlockDeadBush.h
Expand Up @@ -17,15 +17,25 @@ class cBlockDeadBushHandler :
}


virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Don't drop anything
}


virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
return (a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_SAND);
if (a_RelY <= 0)
{
return false;
}

BLOCKTYPE BelowBlock = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ);
switch (BelowBlock)
{
case E_BLOCK_CLAY:
case E_BLOCK_HARDENED_CLAY:
case E_BLOCK_STAINED_CLAY:
case E_BLOCK_SAND:
{
return true;
}
default: return false;
}
}
} ;

Expand Down
23 changes: 7 additions & 16 deletions src/Blocks/BlockTallGrass.h
Expand Up @@ -26,32 +26,23 @@ class cBlockTallGrassHandler :
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Drop seeds, sometimes
MTRand r1;
if (r1.randInt(10) == 5)
cFastRandom Random;
if (Random.NextInt(8) == 0)
{
a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1, 0));
}
}


virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);

if ((!a_Player->IsGameModeCreative()) && (a_Player->GetEquippedItem().m_ItemType == E_ITEM_SHEARS))
if (a_RelY <= 0)
{
cItems Pickups;
Pickups.Add(E_BLOCK_TALL_GRASS, 1, Meta);
a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ);

a_Player->UseEquippedItem();
return false;
}
}


virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
BLOCKTYPE BelowBlock = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ);
return IsBlockTypeOfDirt(BelowBlock);
}
} ;

Expand Down
10 changes: 5 additions & 5 deletions src/ClientHandle.cpp
Expand Up @@ -1113,16 +1113,16 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
cWorld * World = m_Player->GetWorld();
cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());

if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta))
if (a_OldBlock == E_BLOCK_AIR)
{
// A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows:
m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
LOGD("Dug air - what the function?");
return;
}

if (a_OldBlock == E_BLOCK_AIR)
if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta))
{
LOGD("Dug air - what the function?");
// A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows:
m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
return;
}

Expand Down
4 changes: 4 additions & 0 deletions src/Items/ItemHandler.cpp
Expand Up @@ -572,6 +572,8 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
case E_BLOCK_COBBLESTONE:
case E_BLOCK_COBBLESTONE_STAIRS:
case E_BLOCK_COBBLESTONE_WALL:
case E_BLOCK_COBWEB:
case E_BLOCK_DEAD_BUSH:
case E_BLOCK_DIAMOND_BLOCK:
case E_BLOCK_DIAMOND_ORE:
case E_BLOCK_DOUBLE_NEW_STONE_SLAB:
Expand All @@ -587,13 +589,15 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
case E_BLOCK_IRON_TRAPDOOR:
case E_BLOCK_LAPIS_BLOCK:
case E_BLOCK_LAPIS_ORE:
case E_BLOCK_LEAVES:
case E_BLOCK_LIT_FURNACE:
case E_BLOCK_MOB_SPAWNER:
case E_BLOCK_MOSSY_COBBLESTONE:
case E_BLOCK_NETHER_BRICK:
case E_BLOCK_NETHER_BRICK_STAIRS:
case E_BLOCK_NETHER_BRICK_FENCE:
case E_BLOCK_NETHERRACK:
case E_BLOCK_NEW_LEAVES:
case E_BLOCK_NEW_STONE_SLAB:
case E_BLOCK_OBSIDIAN:
case E_BLOCK_PACKED_ICE:
Expand Down
42 changes: 31 additions & 11 deletions src/Items/ItemShears.h
Expand Up @@ -28,21 +28,25 @@ class cItemShearsHandler :

virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
{
BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
BLOCKTYPE Block;
NIBBLETYPE BlockMeta;
a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta);

if ((Block == E_BLOCK_LEAVES) || (Block == E_BLOCK_NEW_LEAVES))
{
NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
cItems Drops;
cBlockHandler * Handler = cBlockInfo::GetHandler(Block);

cItems Drops;
Handler->ConvertToPickups(Drops, Meta);
Drops.push_back(cItem(Block, 1, Meta & 3));
Handler->ConvertToPickups(Drops, BlockMeta);
Drops.Add(Block, 1, BlockMeta & 3);
a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);

a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
a_Player->UseEquippedItem();
return true;
}

return false;
}

Expand All @@ -53,12 +57,10 @@ class cItemShearsHandler :
{
case E_BLOCK_COBWEB:
case E_BLOCK_VINES:
case E_BLOCK_LEAVES:
case E_BLOCK_NEW_LEAVES:
{
return true;
}
} // switch (a_BlockType)
}
return super::CanHarvestBlock(a_BlockType);
}

Expand All @@ -71,12 +73,30 @@ class cItemShearsHandler :

virtual void OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
super::OnBlockDestroyed(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ);
BLOCKTYPE Block;
NIBBLETYPE BlockMeta;
a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta);

BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
if ((Block == E_BLOCK_TRIPWIRE) || (Block == E_BLOCK_VINES))
if ((Block == E_BLOCK_TALL_GRASS) && !a_Player->IsGameModeCreative())
{
cItems Drops;
Drops.Add(Block, 1, BlockMeta);
a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
a_Player->UseEquippedItem();
return;
}

super::OnBlockDestroyed(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ);
switch (Block)
{
case E_BLOCK_COBWEB:
case E_BLOCK_DEAD_BUSH:
case E_BLOCK_TRIPWIRE:
case E_BLOCK_VINES:
case E_BLOCK_WOOL:
{
a_Player->UseEquippedItem();
}
}
}
} ;
Expand Down

0 comments on commit a5e0915

Please sign in to comment.