Skip to content

Commit

Permalink
BiomalNoise3D: Added a few biomes.
Browse files Browse the repository at this point in the history
  • Loading branch information
madmaxoft committed Nov 10, 2014
1 parent 9a50a1f commit b525eee
Showing 1 changed file with 8 additions and 5 deletions.
13 changes: 8 additions & 5 deletions src/Generating/Noise3DGenerator.cpp
Expand Up @@ -756,11 +756,14 @@ void cBiomalNoise3DComposable::GetBiomeParams(EMCSBiome a_Biome, NOISE_DATATYPE
{
switch (a_Biome)
{
case biDesert: a_HeightAmp = 0.29f; a_MidPoint = 62; break; // Needs verification
case biExtremeHills: a_HeightAmp = 0.045f; a_MidPoint = 75; break;
case biPlains: a_HeightAmp = 0.3f; a_MidPoint = 62; break; // Needs verification
case biSwampland: a_HeightAmp = 0.25f; a_MidPoint = 59; break;
case biSwamplandM: a_HeightAmp = 0.11f; a_MidPoint = 59; break;
case biDesert: a_HeightAmp = 0.29f; a_MidPoint = 62; break; // Needs verification
case biExtremeHills: a_HeightAmp = 0.045f; a_MidPoint = 75; break;
case biExtremeHillsPlus: a_HeightAmp = 0.04f; a_MidPoint = 80; break;
case biFrozenRiver: a_HeightAmp = 0.4f; a_MidPoint = 53; break;
case biPlains: a_HeightAmp = 0.3f; a_MidPoint = 62; break; // Needs verification
case biRiver: a_HeightAmp = 0.4f; a_MidPoint = 53; break;
case biSwampland: a_HeightAmp = 0.25f; a_MidPoint = 59; break;
case biSwamplandM: a_HeightAmp = 0.11f; a_MidPoint = 59; break;

default:
{
Expand Down

0 comments on commit b525eee

Please sign in to comment.