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Reduced river height
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Rivers would exceed the water height quite often
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NiLSPACE committed Dec 7, 2014
1 parent 95c83ab commit ba99107
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/Generating/Noise3DGenerator.cpp
Expand Up @@ -739,7 +739,7 @@ void cBiomalNoise3DComposable::GetBiomeParams(EMCSBiome a_Biome, NOISE_DATATYPE
case biFlowerForest: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
case biForest: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
case biForestHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
case biFrozenRiver: a_HeightAmp = 0.4f; a_MidPoint = 57; break;
case biFrozenRiver: a_HeightAmp = 0.4f; a_MidPoint = 54; break;
case biFrozenOcean: a_HeightAmp = 0.12f; a_MidPoint = 45; break;
case biIceMountains: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
case biIcePlains: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
Expand All @@ -764,7 +764,7 @@ void cBiomalNoise3DComposable::GetBiomeParams(EMCSBiome a_Biome, NOISE_DATATYPE
case biNether: a_HeightAmp = 0.01f; a_MidPoint = 64; break;
case biOcean: a_HeightAmp = 0.12f; a_MidPoint = 45; break;
case biPlains: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
case biRiver: a_HeightAmp = 0.4f; a_MidPoint = 57; break;
case biRiver: a_HeightAmp = 0.4f; a_MidPoint = 54; break;
case biRoofedForest: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
case biRoofedForestM: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
case biSavanna: a_HeightAmp = 0.3f; a_MidPoint = 62; break;
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