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Right now, the server refuses to start when a
world.ini
has nonexisting worlds. This is confusing for people, and we published a full guide. After this PR, the server will simply remove bad linkages on startup (A message will appear in the console, telling the player that the server has done this).Justifying scenario: If an admin removes world_nether from settings.ini in an attempt to disable the nether, the server refuses to start without this PR. The admin expects it to start as usual, without the nether. After this PR, the server will "garbage collect" world_nether and remove it from every linkage it was referenced from.
In short, if a world has
LinkedWorldName=my_Deleted_world
and thenmy_deleted_world
is removed fromsettings.ini
, the server setsLinkedWorldName
to blank.