Feb. 28, 2017
Link to Github: https://github.com/cwainner/hopps-pdx
It was an ordinary day in PDX for Hopps, until the TSA agents attacked! Now he must escape the airport and defeat any who get in his way.
Behavior | Input Example | Output Example |
---|---|---|
Load title screen | N/A | 'Hopp's Adventure' loads to canvas |
Load 'Start game' and 'Credits' options | N/A | Menu options are loaded to canvas |
Start game | player selects 'Start game' | Loads the game |
Moves character based on input | ['up arrow', 'down arrow', 'left arrow' 'right arrow'] | [sprite move up, sprite moves down, sprite moves left, sprite moves right] |
character attacks on input | ['space button'] | sprite attacks |
Loads monsters | N/A | monsters are loaded to the canvas |
Monsters take damage from player attacks | player attacks | Monster is killed |
Player takes damage from monsters | player collides with a monster | player character takes damage |
Player dies if the character's health reaches 0 | health = 0 | Displays Game Over Screen |
Download/clone project from Github (git clone https://github.com/cwainner/hopps-pdx)
html files should be in the top folder,
css files should be in the css folder,
javascript files should be located in the js folder,
any images should be in the img folder.
Switch to top folder (will be hopps-pdx/)
open index.html from portfolio folder.
None.
Please send any requests to chris.jwainner@gmail.com
Phaser
HTML
CSS
Boostrap
Javascript
JQuery
This project is licensed under the MIT License
Copyright (c) 2017 Josh Linton, Chris Wainner, Dallas Slaughter, Clifford Grimmell