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New weapon ideas #150
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A note: the bullet graphics can be reused by colour blending. Change the weapon stats and they can seem like totally different bullets. |
How about:
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@sauer2 what's bouncing swarm cannon? Is there an example from another game? |
A weapon that shoots smaller projectiles, which fly more or less random. Sorry for the late reply, BTW. |
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There should be at least three categories of weapons; weapons that work well for players (and moderate difficulty enemies), weapons that only work well for enemy "grunts" (and too weak for players to use), and weapons that are very powerful and work well for bosses or temporary power-ups for players. Some weapons already fall into these other categories. The browny gun (random flying blue dot) works well as an enemy weapon; molotovs on fire-proof enemies are difficult as bosses. For the grunt weapons:
Boss weapons:
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Add smoke particle (unused) Fix gas cloud Z drawing Fix crashes in quick play mode
Fix transparent sprites blitting black, due to still having rgb values despite 0 alpha
closing - no point adding new weapons if there is no campaign to use them in |
Track all the new weapon ideas here; create separate issues if they will be implemented.
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