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Networked input device #220

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cxong opened this issue Feb 17, 2014 · 0 comments
Closed

Networked input device #220

cxong opened this issue Feb 17, 2014 · 0 comments
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cxong commented Feb 17, 2014

Extend C-Dogs to be able to have a networked input device - that is, accept player inputs (button presses) over UDP.

The "input device" will be a simple UDP program that sends input packets to C-Dogs, which will have a UDP server.

This input device will not be used in practice, but will pave the way towards true networked multiplayer (#36).

@cxong cxong added this to the 0.5.5 milestone Feb 17, 2014
@cxong cxong added the refactor label Feb 17, 2014
@cxong cxong mentioned this issue Feb 17, 2014
6 tasks
cxong added a commit that referenced this issue Feb 19, 2014
Now linking against SDL_net
Add missing SDL_image license text
Also read mouse input in menus
cxong added a commit that referenced this issue Feb 20, 2014
cxong added a commit that referenced this issue Mar 3, 2014
Refactor net input utility functions
Add game start event (#225)
@cxong cxong closed this as completed in 99b6d8d Mar 19, 2014
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