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Fighter docking to main ship #4

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ErikDeBruijn opened this issue Aug 17, 2014 · 4 comments
Closed

Fighter docking to main ship #4

ErikDeBruijn opened this issue Aug 17, 2014 · 4 comments

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@ErikDeBruijn
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It would be cool if a solo pilot could dock his/her fighter at a larger ship.

The engineer could then do repairs, refuel and resupply weapons or transfer arbitrary cargo.

The ship should have launch bays present for docking/releasing or the fighter would be boarding the larger vessel.

When boarding an enemy ship, the boarding party would be able to rig the ship with explosives (which engineers could find) or create a warp core meltdown) by sabotaging the cooling system.

@ErikDeBruijn ErikDeBruijn changed the title Fight docking to main ship Fighter docking to main ship Aug 19, 2014
@nallath
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nallath commented Aug 19, 2014

Or boarding parties could work akin to FTL; They can damage subsystems and repair crews.

@ErikDeBruijn
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Or when docking a hostile relay could order marines security detail to board with force.

And engineer should be able to sabotage the enemy vesell so it has no power or that it releases a weapons subsystem (which becomes a supply drop near the system)

nallath pushed a commit that referenced this issue Jan 8, 2016
daid pushed a commit that referenced this issue Apr 2, 2016
Getting back up to date with core.
daid pushed a commit that referenced this issue Apr 4, 2016
@amir-arad
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#593

Piglit pushed a commit to Piglit/EmptyEpsilon that referenced this issue Oct 28, 2019
# This is the 1st commit message:

enable Gm station from clients - tweaks and AI infographics does not work on non-server GM stations - synchronise "intercept all comms" button state on all stations

# The commit message #2 will be skipped:

# update code blocks descriptor

# The commit message daid#3 will be skipped:

# add move objects command (drag-and-drop) to GM actions

# The commit message daid#4 will be skipped:

# refactor (de/)serialization of space objects

# The commit message daid#5 will be skipped:

# clean up GM selection after running GM script

# The commit message daid#6 will be skipped:

# refactor GM script names
# remove GMScriptCallback class (unused)
# move gm scipts lua API to GMActions
@daid
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daid commented Oct 18, 2021

Docking ships to ships is possible. Internal docking bay isnt right now.

@daid daid closed this as completed Oct 18, 2021
Piglit pushed a commit to Piglit/EmptyEpsilon that referenced this issue Jul 26, 2023
set `find_package` policy in CMake to new (use `<PackageName>_ROOT` variable)
fix order of fields in textentry
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