2D shooter in which the player is a circle, shooting polygons that spawn from the edge of the screen.
You can play the game here.
The entry point is game.js. game_manager.js and game_state.js handle
general game flow. canvas_wrapper.js, renderer.js, and writer.js handle
drawing to the canvas. player.js, bullet.js, and monster.js are all game
objects used by the game state. input.js handles input (clicks and key
presses), and the rest of the files (util.js, polygons.js, rAF.js,
high_score.js) all provide utilities for the game.
