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Python-based Artificial Intelligence project employing reinforcement learning with genetic algorithm and neural network.

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Analysis of Reinforcement Learning methods in the Google Dinosaur game

Work for Artificial Intelligence classes from Federal University of Espirito Santo (UFES)
using Reinforcement learning
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07/22 - 07/22
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About The Project

In my project, I seek to explore the effectiveness of using a combination of reinforcement learning methods, specifically a meta-heuristic and a classifier, to maximize the score in the Google Dinosaur game. To accomplish this, I have chosen to utilize the Genetic Algorithm as the meta-heuristic and the Neural Network as the classifier for the reinforcement learning method.

Once the algorithm has learned how to play the game, I will compare its results to those of the method developed by the Artificial Intelligence course professor, Flávio Miguel Varejão. To carry out this comparison, I will use two statistical tests, the paired t-test and non-parametric Wilcoxon test, to determine whether any significant differences exist between the two methods. My goal is to demonstrate the effectiveness of my approach in achieving the maximum possible points in the game.

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Python-based Artificial Intelligence project employing reinforcement learning with genetic algorithm and neural network.

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