The Spike Ball!
After some hacking of the Explode Modifier script, I've managed to add three new faces to each face in the Icosahedron Geometry. Connecting them to a vertex positioned in the center of that face and moving them individually enables me to achieve this effect.
Play around with the size and speed variables and see how it behaves.
npm install --global gulp-cli: Install gulp globally
npm iInstall dependencies
Building for development
gulp dev: Build files will be output to the '.tmp' directory.
Building for production
gulp build: Build files will be output to the 'deploy' directory.
Pushing a new release
gulp build: Compile local changes
git add .: Stage changes
git commit -m"change description": comment on your changes
git tag -a v1.0.0 -m "Change description": Add a new tagged release
git push --follow-tags: Push staged changes and tags