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Some Lua files are not run successfully #11

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michak89 opened this issue Aug 18, 2020 · 1 comment
Open

Some Lua files are not run successfully #11

michak89 opened this issue Aug 18, 2020 · 1 comment
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@michak89
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Hello again :)
Transferring the issue from: danielga/gmsv_luapack_internal#7
Something is wrong with mounting files from the pack. I tried to debug it a bit, looks like some files are mounting but init fails and ents / vgui, everything is broken.

Server:
image

Client:
image
Pack successfully downloaded.

Broken init:
image
image

Captured on windows, server files are clean.

@danielga
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I've been testing this and was able to reproduce it, seems like the logic for handling gamemode files, for example, is broken. I'll be working on this as free time shows up, possibly pushing WIP into a branch.

@danielga danielga self-assigned this Aug 18, 2020
@danielga danielga added the bug label Aug 18, 2020
@danielga danielga changed the title Since early 2019 files are not mounting propertly Some Lua files are not run successfully Aug 18, 2020
@Yogpod Yogpod mentioned this issue Jan 6, 2023
Yogpod added a commit to Yogpod/luapack that referenced this issue Jun 20, 2023
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