Grapple Gunner is a VR puzzle-platformer that puts the player in a series of steampunk/sci-fi rooms with both obstacle challenges and object-interaction puzzles. The player’s goal is to explore each level while achieving grapple-mastery and to ultimately escape the building by beating the final level.
- Jordan Hadley (Project Manager)
- Dan Haub (Programmer)
- Jackson Goldberg (Programmer)
- Corey Spielman (Programmer)
- Leah Breiter (Artist)
- Julia Sousa (Artist)
- Mitchell Austrian (Composer)