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Release Notes: Beta 1

darkconsole edited this page Mar 3, 2019 · 8 revisions

Requirements

Optionals

Download

Discuss

Important

  • This mod is not doing anything super crazy that will nuke your save but this is a BETA release and it does do strange things. Make a backup of your save so you can go back to having fun if I somehow ruin your life.

  • How it works is you craft furniture at the forge. They will be in your MISC inventory. To place them in the world you attempt to EQUIP, NOT DROP them and that will close the menu and place it automatically. Once the object is in the world you can talk to it to get a menu of options you can use.

  • Run FNIS after installation.

Known Issues

  • Did you run FNIS?

  • You cannot yet "Use" devices yet e.g. self bondage. That option on the menu does nothing currently.

  • The MCM is empty.

  • Move mode is not as smooth like in Fallout 4. It's a silly thing working in a stupid way. The slower your PC is the more laggy the move mode will be.

  • Not all the devices have proper white low poly ghosts for move mode yet.

  • Some devices still have floating bits when there is no NPC in them, like the wood pony has floating cuffs. Those will be updated eventually for moar immersion.

Features

  • Craft bondage furniture at the forge. Place them anywhere in the world.

  • Move them anywhere. If you are going to move a device more than a few meters it is better that you pick it up and re-drop it in the other room, the game does weird things with occlusion plane. Oldrim Display Model had the same problem.

  • Devices which allow head tracking can have their head tracking toggled via dialog with the NPC.

  • Facelighting can be toggled via dialog with the NPC.

  • Funitures which support it (the cage only atm) can randomize their poses if you leave them in your house alone long enough.

  • NPCs will moan while on devices. Some devices moan more than others.

  • NPCs will have their arousals reduced the longer they are on a device, unless they are flagged exhibitionist then it goes up.

Controls

Just like my past mods it was designed for gamepad first. Here are how the buttons map so you can translate them in your head to whatever the keyboard buttons are.