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multiple parametric masks #10326
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If I understand your request I fear that this will make the parametric masks UI even more complex. I think we have reached some complexity bound at the moment. All in all, don't hold your breath on this :) |
I fear too that this would add too much complexity. |
Just an idea. Maybe separating all masks to mask manager and enabling mask centric workflow/view instead of/with module centric would make some edits faster and make less clutter. |
Yes, making masks first class would help solve this. Specifically, all this would require is making a mask from existing masks and then using it. |
I figured out a workaround with raster masks.
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This issue did not get any activity in the past 60 days and will be closed in 365 days if no update occurs. Please check if the master branch has fixed it and report again or close the issue. |
I will also welcome this functionality. |
This issue did not get any activity in the past 60 days and will be closed in 365 days if no update occurs. Please check if the master branch has fixed it and report again or close the issue. |
Today I realized too that I need a parametric mask manager. |
This issue did not get any activity in the past 60 days and will be closed in 365 days if no update occurs. Please check if the master branch has fixed it and report again or close the issue. |
This issue was closed because it has been inactive for 300 days since being marked as stale. Please check if the newest release or nightly build has it fixed. Please, create a new issue if the issue is not fixed. |
Is your feature request related to a problem? Please describe.
Occasionally one would like to select a union of various properties that can be described by parametric masks (eg skin color and blue for eyes, nothing else).
Describe the solution you'd like
Multiple parametric masks in a module instance, to be combined under the same rules as drawn elements and parametric masks.
Alternatives
For some transformations, it is possible to work around this problem by using multiple module instances with the parametric mask elements that would form the union above. However, that becomes tedious when information would be lost by a transformation (eg desaturate some colors), or the transformations are nonlinear.
For example, to desaturate everything but skin tones and blue, one would currently desaturate from red to skin tones, then from skin tones to blue, then from blue onwards. This requires 3 module instances, but all that changes is the mask.
Naturally, drawn masks can be a workaround too and are very powerful, but address a different problem.
Additional context
Discussion.
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