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mayaMatchMoveSolver-v0.3.8

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@david-cattermole david-cattermole released this 20 Oct 05:07
· 2294 commits to master since this release

Release v0.3.8 is the same as v0.3.7 but with a small bug fix.

Download the archive file for your operating system and Maya version, and follow the INSTALL.md instructions.


Below is a list of the bug fixes in v0.3.8.

Bug Fixes

  • (#163) Ensure the Solver UI root frames "Set Auto" button sets at least 2 root frames.

Known Issues

  • In Maya 2016, the Solver UI disables selection of the Attributes - the cause is unknown.
  • Solving per-frame animated attributes fails on Maya 2017 - it is recommended to use Maya 2018+
  • Solver engine can become slow with many attributes.
  • New v0.3.0 default values will not be used until a new Collection is created. Delete your previous Collection and create a new Collection using the Solver UI > File > New Collection menu item.
  • The Maya viewport is refreshed during solving to force Maya to evaluate all nodes in the solve. This causes slower performance (e.g. 6 seconds verses 30 seconds), but ensures accurate solver results. Users may wish to turn this feature off in the Solver UI > Edit > Refresh Viewport check box.
  • The test suite fails on 3 different solver tests, due to a deviation that is too high, this is intentional and will be fixed in a future version.
  • The test suite fails to run on Maya 2018 with mayapy, the cause is unknown.
  • The mmSolverType command raises an error with certain flags on Maya 2016 for an unknown reason. This problem is specific to Maya 2016, the same command works on Maya 2017+.