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mayaMatchMoveSolver-v0.4.1

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@david-cattermole david-cattermole released this 09 Nov 10:18
· 439 commits to master since this release

The v0.4.1 release fixes a minor, but important issue in the Solver "Basic" tab.

NOTE: It is not recommended to mix this release with v0.3.x. It is recommended to use v0.4.1 only on new projects as there may be some incompatibility opening Maya Scenes created with v0.3.x using v0.4.x - if this is an acceptable problem, feel free to mix and match as needed.


Fixes / Changes:

  • Fixed (incorrectly) choosing Maya DAG by default resulting in incorrect Maya DAG evaluation (and hence a bad solve).

Developer (low-level) changes:

  • Tests that were using a non-existent scene file has been removed. These tests were for the mmSolver.utils.nodeaffects module.

Known Problems

  • Markers are not distorted by Lens Distortion in Maya 2023.0, and 2023.1.
    • Please upgrade to Maya 2023.2.
  • Solving Lens Distortion does not act correctly in some cases - this is being actively developed and improved - please report bugs.
  • There are lens distortion update issues in the Maya viewport with Markers and Lines node types.
  • The Solver acts strangely and doesn't solve correctly when the camera's "Film Fit" is set to anything other than "Horizontal".
  • Compatibility with Maya scenes with mmSolver v0.3.x nodes may not work as expected - please report issues.
  • The mmImagePlaneShape does not work the same as Maya native image planes with the useBackground/hold out options in Viewport 2.0.

Please report any bugs or suggestions you find in this release here and clearly state the version of mmSolver you are testing.