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mayaMatchMoveSolver-v0.4.7

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@david-cattermole david-cattermole released this 29 Oct 06:22
· 7 commits to develop_v0.4.x since this release

The v0.4.7 release contains bug fixes for the "Convert to Marker" tool.

NOTE: It is not recommended to mix this release with v0.3.x. It is recommended to use v0.4.7 only on new projects as there may be some incompatibility opening Maya Scenes created with v0.3.x using v0.4.x - if this is an acceptable problem, feel free to mix and match as needed.

The mmSolver release for Maya 2024 on Linux is only supported on Red Hat Enterprise Linux (RHEL) 8, or Rocky Linux 8 and will not work on RHEL 7 or CentOS 7.


Fixes / Changes:

  • Convert to Marker tool option box added to mmSolver Shelf "Marker Tools" menu (ac15f91)
  • Fixed Convert to Marker for Maya 2022+ (Python 3.x bug) (#249)
  • Fixed Convert to Marker remembering the frame range in the UI (b6a0586)
  • Fixed incorrect Frame Range Mode producing wrong output for mmSolver.utils.time.get_frame_range() (6ea04ab)

Full Changelog: v0.4.6...v0.4.7


Known Problems

  • Markers are not distorted by Lens Distortion in Maya 2023.0, and 2023.1.
    • Please upgrade to (at least) Maya 2023.2.
  • MM Renderer incorrectly displays selection in Maya 2022.0.
    • Please upgrade to (at least) Maya 2022.1.
  • Solving Lens Distortion does not act correctly in some cases - this is being actively developed and improved - please report bugs.
  • There are lens distortion update issues in the Maya viewport with Markers and Lines node types.
  • Compatibility with Maya scenes with mmSolver v0.3.x nodes may not work as expected - please report issues.
  • The mmImagePlaneShape does not work the same as Maya native image planes with the useBackground/hold out options in Viewport 2.0.

Please report any bugs or suggestions you find in this release here and clearly state the version of mmSolver you are testing.